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KSZXDJJ

RULES & PRACTICE

How to Play Nurikabe

Play Nurikabe ↗

Game guide · KSZXDJJ

Nurikabe: learn through an example

Bring your attention to one round of Nurikabe. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Choose a clear next step rather than rushing through the instructions. Read the objective before making your first input. Choose a clear next step rather than rushing through the instructions.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

One thing to notice as you play

Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Use the example to check your reasoning.

What you need to achieve

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the instructions to see which actions move you towards it. The example below illustrates a decision.

Step by step

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Input guidance

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Use one clear input at a time.

One way to understand the rules

An island labelled 1 is already complete, so its edge neighbours must be sea. Your next round may have a different position, so inspect it before acting. Keep the game’s format in mind.

One detail worth checking

Two numbered islands may not merge into one. Read the feedback to see why an action did not have the expected result. After a move, check what changed. Decide which rule explains the new state before acting again.

Answers about the rules and controls

For my first round, what is the goal of Nurikabe?

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

On this playing page, how do I control Nurikabe?

Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

When I return, what example helps explain Nurikabe?

An island labelled 1 is already complete, so its edge neighbours must be sea.

When I return, what should I watch out for in Nurikabe?

The key detail is this: Two numbered islands may not merge into one.

For my first round, what format does Nurikabe offer?

Keep this in mind: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

For a quick reminder, which play mode does Nurikabe use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

For my first round, where should I start with Nurikabe?

Keep this in mind: Shade sea squares and leave islands white.

While reading the Guide, do I need an account or a payment for Nurikabe?

For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.

As a new player, how can I find Nurikabe again?

Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

For a quick reminder, how do I report an issue with Nurikabe?

The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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